Tag: nintendo

  • Super Mario Live

    This clip of Super Mario was brought to my attention by gaming blog Kotaku.

    The style may be familiar, especially if you remember the clip from a few years ago of a table-tennis game as if it was filmed in the style of The Matrix. Both came from a Japanese TV show called Kinchan no Kasoh Taisho, which I believe is an annual event celebrating this form of performance. It’s well worth looking at the related videos on youtube, as there are many more to watch, performed by seasoned teams and talented kids alike, and they can be a joy to watch.

  • How Nintendo nearly wrecked my back

    I was mentioning earlier that I’m having a bit of trouble with the sciatic nerves in my back. I thought it might be worth mentioning how I damaged them in the first place. Gameboy.

    When I first went to university, after a few months I decided to treat myself to the latest in console gaming, the original Gameboy. Complete with Tetris in all its blocky glory (good game actually. The one time I used the link up on that original machine was against some kid who also had one on a coach trip from Carmarthen to London. I beat him by some fantastic amount, can’t remember the score but it was the work of a couple of hours total gaming dominence over an 8 year old kid. He was well gutted). I would play it everywhere, lying on the floor, leaning over a sofa, in bed, just made the most of it. All my fault, just being young and wasting my life playing games.

    Eventually this posture nightmare came back to haunt me. My back just started to seize up, to the point of immobility one night. I was put on valium to relax the muscles, and spent a whole week in the outer reaches of space. Total fucking of the brain there, a horrible drug. Did do the job though.

    I’ve been lucky, it has stayed away a long time. We will see how we get on, I’m sure the physios will sort me out.

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  • New Game – Advance Wars DS

    This has been occupying a lot of my time the past few days. Beautifully done game, basically an old-skool war strategy game. Some extra features compared to the older GBA version, but overall the same basic gameplay. Improved massively with being able to use the stylus, and move all your troops around very easily. A lot of time could be potentially spent on it.

    One of the many things I like about it are the icons that symbolise the different kinds of army units. They are like little chess pieces, carefully drawn and thought-through. After a few hours play each is burned in your memory.

  • Doubly Stoked

    Simply put, I now have a Nintendo DS. It is lovely. I am happy. More soon

  • Yay Nintendo

    All sorted, DS should be arriving next week. *happy face* Also missed that it comes with a demo of Wario Ware, which should be good fun to mess about with (its probably the “most built for using the touchscreen” game). Already have read about some people trying to get a version of linux up and running on the DS, be very interested to see if they manage that.

    Also noticed in Edge this month mentions being made of PSO Universe, which I can’t wait to find out more about. Will have a dig. Am presently halfway through a day of pure Lotus Notes design. Joy.

  • Nintendo woes

    Thoughts that came to mind having read the following articles about the Gamecube:
    GAME refusing to stock Modem and Broadband Adaptors
    Dixons clearing out Gamecube

    Question – Are Microsoft responsible for GAME’s attitude towards the Gamecube?

    Microsoft do have a great deal to do with it, but I suspect not directly. They will give GAME and dixons the best terms they can, the best point of sale possible, and negotiate shelf space because they have the market share in overall terms (i.e. all software they supply as well as xbox hardware) to do that. Nintendo just doesn’t have the same leverage, cold hard fact.

    Question – Are Nintendo to blame for GAME’s attitude towards the Gamecube?

    Nintendo Europe’s attitude to their European user base is frankly shocking. Great games are being held back, like Animal Crossing. Nintendo should have had a AAA game out at Christmas. They released Mario in October, and then the next equivalent game, Metriod Prime, is out in a couple of weeks. Their timing is shocking. Christmas is all important, certainly from the point of view of the big electrical retailers. This is where nearly 50% of sales for a year are done. It is that skewed. If you have a must-have title in the shops timed to hit for that period, you can substantially increase your hardware and software sales if you get things right. Everyone in the industry knows it, so you can’t guarantee it will work. BUT IF YOU DON’T DO ANYTHING THEN IT DEFINITELY WON’T, AND YOU WILL MISS OUT. Both GAME and the Dixon’s Group complained of poor console sales over Christmas 2002.

    Animal Crossing is a localisation problem, in that in order to be profitable, they feel that every game must be released in all of Europe. Now animal crossing is heavily text based, so lots of localisation costs for multiple languages. The thing they are missing out on is that, shit, just release it in English, sell plenty, be happy.

    GAME are being thick about the Gamecube adaptors, claiming that they will not stock it until they have seen for definite that it works. This doesn’t stop them stocking the majority of PC games, which often are sold with a mulitude of bugs, which the developers fix at a later date. Also they are advertising Xbox live kits (more about that later). I think there is a battle of wills going on, I got the impression that GAME was angry with Nintendo over the lack of info and promotion from ninty on several counts. I actually mailed GAME about the gc broadband adaptor last week, to ask them what was going on, and they said then that their buying department had had no information from Nintendo about it at all. This was about 4 days before release. I actually believe them on this, so it does make you wonder what is going on.

    Question – are Dixons being short sighted in ditching the Gamecube?

    More importantly, do I care if it means I can get some cheap games and accessories? I can understand Dixons logic here, having been in their line of business at one time. Carrying large ranges of software for several diff platforms is expensive, you end up with a lot of unsold software knocking around. Dixons like to reduce wastage as much as possible, they are more of a pile em high sell em (relatively) cheap (but don’t forget your 5 year warranty) merchant than most people who sell consoles, so at the first signs of problems with a product line they are more likely to get the hell out than most. Its more a philosophical approach to stock than being dismissive of Nintendo, even if it does make my heart heavy.

    Question – What positives can be taken from all this for fans of the Nintedo Gamecube?

    Well for one, dixon’s and GAME’s market shares are falling at the moment, as mentioned earlier. But that market share was 45% in 2001, so it will have a long way to fall yet.

    For another, Xbox Live has a few fatal flaws. There are fantastic reports about it, and by all accounts it is well put together. But:

    • Voice communications takes up shitloads of bandwidth, and with the broadband providers like NTL imposing download limits of max of a gig a day, it could cause problems getting it off the ground
    • You can’t use a USB modem with it. Almost all new installs of NTL and Telewest broadband use a USB modem, on the basis it is easier to install (which is just and right for PC’s). If you have a USB modem you will have to pass the connection through a PC. Which is pointless.
    • Word is that it is an arse to integrate into a game. I’ve heard tell that in some cases it could add an extra year to the development time of games. A whole year. In other words, no way in hell are all developers going to use Xbox live.

    If online console gaming takes off with a must-have game, like say, Pokemon Online, it could turn the tables substantially. I personally think that this might be our last hope for GC. Pokemon Online. There is a GC pokemon game announced, with bugger all detail known about it so far (thank you Nintendo). It will sell amazingly no matter what (in Japan Pokemon Sapphire and Ruby have sold 4 million copies). No one knows for definite if it will be online, but that is the knowledgeable rumour, and it makes good sense. It could well be the equivalent of Pokemon Stadium for ruby and sapphire, but with online fights too. We’ll see.

    But if its not, and if Nintendo don’t pull their finger out soon, it will go the way of the Dreamcast, much loved, well designed, let down by poor marketing and decision-making.

  • Important Nintendo News

    Phantasy Star Online out on time

    Zelda to include limited edition disk

    Whatever the hell next, Animal Crossing to be released in UK after all? A very good nintendo day for me 🙂